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(4.5b) Towns & town dungeons ---------------------------- Here is a list of towns and their corresponding local dungeons: Town |Depth/Level| Local dungeons | Depth/Level |Maximum Depth |of the town| | of the local | (local) |itself | | dungeon | ------------+-----------+---------------------+------------------+------------ Bree | 0 ft/ 0|The Training Tower(*)| +50..+100/ 1..2 | 100 ft | |Barrow-Downs | 50..1750/ 1..35 | 1750 ft Gondolin |1000 ft/ 20|Mordor |1700..3300/34..66 | 1650 ft Minas Anor |2000 ft/ 40|The Paths of the Dead|2000..3500/40..70 | 1550 ft Lothlorien |3000 ft/ 60|Angband |3350..6350/67..127| 3050 ft Khazad-dum |4000 ft/ 80|Angband |3350..6350/67..127| 3050 ft (*) In the Training Tower, you cannot die for real (except for PvP mode chars). The deeper you decend into the dungeons, the more the passing of time itself will be slowed down to make it easier to fight very fast monsters. By the time your character enters those depths, it should already have boosted speed so the slowdown won't bother you but come in handy. For example if you enter Mordor you will notice a slowdown to to approx. 1/2 standard time. See (4.14) for more information about the in-game time system. Some advice regarding towns and town dungeons can be found at (8.6).
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