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(4.5b) Towns & town dungeons ---------------------------- Here is a list of towns and their corresponding local dungeons: NOTE: Minimum level requirements for entering are usually disabled in normal server settings, so you can enter any dungeon anytime, if you dare. Town |Depth/Level| Local dungeons | Depth/Level |Required |of the town| | of the local |player level |itself | | dungeon |for entering ------------+-----------+---------------------+------------------+------------ Bree | 0 ft/ 0|The Training Tower(*)| +50..+100/ 1..2 | 1 | |Barrow-Downs | 50..1750/ 1..35 | 1 Gondolin |1000 ft/ 20|Mordor |1700..3300/34..66 | 15 Minas Anor |2000 ft/ 40|The Paths of the Dead|2000..3500/40..70 | 20 Lothlorien |3000 ft/ 60|Angband |3350..6350/67..127| 30 Khazad-dum |4000 ft/ 80|Angband |3350..6350/67..127| 30 (*) In the Training Tower, you cannot die for real (except for PvP mode chars). To enter a dungeon your character must have the displayed minimum level. Otherwise you'll get a message like this "Suddenly you're grasped by an uncontrollable fear". The deeper you decend into the dungeons, the more the passing of time itself will be slowed down to make it easier to fight very fast monsters. By the time your character enters those depths, it should already have boosted speed so the slowdown won't bother you but come in handy. For example if you enter Mordor you will notice a slowdown to to approx. 1/2 standard time. See (4.14) for more information about the in-game time system. Some advice regarding towns and town dungeons can be found at (8.6).
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