» Contents
» (0) Quickstart
» (1) Introduction
» (2) Installation & setup
» (3) Creating a character & starting to play
» (4) The world
» (5) Item and monster details
» (5.3) Slaying vs brands
» (6) Character details
» (7) Tactics & strategy
» (8) Miscellanous

Search
Previous
(5.2a) Fire-till-kill mode
Next
(5.3a) Martial Arts, brands
(5.3) Slaying vs brands                                                         
-----------------------
If you use a weapon that slays trolls, that means its dice will be doubled if
you hit a troll ('T'). If you have an item that gives fire brand, the dice
would also be doubled by the brand. Slaying and brands are not cumulative.
That means you will get a total dice multiplier of 2 here.
Brands don't stack. The best one is taken. So if you wear a ring of fire and
your weapon does cold damage the dice will be multiplied by 2 if the target
doesn't resist both heat and cold. If the target is susceptible to one of
those the dice are multiplied by 4. Same goes for SLAY flags.

Combat Type | Dice multiplier for brands (fire/cold/acid/lightning/poison)
            | Monster..
            | ..is immune   | ..resists | ..doesn't resist  | ..is susceptible
------------|-----------------------------------------------------------------
Melee Weapon|       1             1.5             2                   4
Ranged Weap.|       1             1.2             1.4                 2.2
Martial Arts|       1             1.25            1.5                 2.5

Slaying     | Dice multiplier | Description
------------|-----------------------------------------------------------------
Slay Animal |       1.5       | It is esp. deadly against natural creatures.
Slay Giant  |       2         | It is especially deadly against giants.
Slay Undead |       2         | It strikes at undead with holy wrath.
Slay Troll  |       2         | It is especially deadly against trolls.
Slay Orc    |       2         | It is especially deadly against orcs.
Slay Dragon |       2         | It is especially deadly against dragons.
Slay Demon  |       2         | It strikes at undead with holy wrath.
Slay Evil   |       1.5       | It fights against evil with holy fury.
Kill Undead |       3         | It is a great bane of undead.
Kill Dragon |       3         | It is a great bane of dragons.
Kill Demon  |       3         | It is a great bane of demons.

Same as in the 'brands' table, x1.5 will become x1.2 for ranged weapons and
x1.17 for Martial Arts, x2 becomes x1.4 and x1.33 and x3 will become x1.8
and x1.67 respectively.

Giants, Undead, Trolls, Orcs, Dragons, Demons are all 'Evil'.

If several multipliers match the highest one will be used.

For ranged weapons, the damage calculated from brands/slays applied to ammo
dice will further be multiplied by the bow's multiplier (x2..x5, depending on
the type of sling, bow or crossbow).
Previous
(5.2a) Fire-till-kill mode
Next
(5.3a) Martial Arts, brands