» Contents
» (0) Quickstart
» (1) Introduction
» (2) Installation & setup
» (3) Creating a character & starting to play
» (3.3) Chat, chat messages and chat modes
» (4) The world
» (5) Item and flag details, elements
» (6) Monster details
» (7) Character details
» (8) Tactics & strategy
» (9) Miscellanous

(3.2a) The encumberment bar
(3.4) Inventory and equipment
(3.3) Chat, chat messages and chat modes                                        
You can chat with other players by pressing the colon key ':' to enter the chat
prompt, once you have joined a game with your character.

In general, don't hesitate to ask questions. Players are usually willing to
help you with the beginnings. Keep in mind that players often don't have time
to look at the chat while they are fighting monsters, that means if you write
to someone while he is in the dungeon, he often likely won't notice your
message. Politely try again after some time, and make sure to address him by
his character (or account) name, as that will cause the name to be highlighted
in the message he receives, so it may catch his attention better.

You can scroll back through all messages you have received since logging on by
pressing CTRL+P, or to look only at chat/important messages by pressing CTRL+O.

Please do not use foul language in chat. If you do, depending on the server
settings you might end up in jail.
Also, foul language is filtered by default. If you want to turn that off,
press  = 1  and toggle the client option "censor_swearing". (Requires client
version newer than 4.4.8a.)

All normal text you type in the chat prompt becomes a global message, visible
to everyone currently logged on (and possibly on IRC too, see (1.1b) for info).
However, of course you can also send a private message to someone specific.
To send a private message to someone, type:   <name>:<text>
Example:    Hi!             <- goes to everyone, aka public message
            C. Blue:Hi!     <- goes privately to the character named 'C. Blue'.
                               Note that you can also specify his account name
                               instead of his character name.
                               You don't actually need to type out the full
                               name, the first few letters are enough, just so
                               that the result is distinct from anyone else's
                               name who is currently logged on.
In chat messages you can type a double colon '::' to force output of a normal
colon ':' instead of having it interpreted as separator for a private chat
message. Most smileys are recognized automatically and don't require you to
enter a double colon.

In the chat prompt, you can also press CTRL+p and CTRL+n to scroll through the
past messages you typed, in case you want to repeat one of them. See (0.2a) for
a list of all such text-editing keys.

Another thing you can do in the chat prompt, aside from typing in an actual
chat message, is to type in a 'slash command', that are certain commands that
all begin on a "/", for example:  /afk   or   /ex
You can see a list of slash commands in (0.2b).

Colour codes
You can use colours in your chat messages. To change the message colour,
put a '{' followed by a colour code somewhere into your message line.
        {pHi!               <- results in a 'poison-coloured' Hi!
        I see some {vh {Bto the east
                            <- results in "I see some h in the east"
                               where the 'h' is violet. The rest of the
                               message is light blue (standard colour).

If you cannot see coloured messages in your secondary Tomenet windows other
than the big main window, check your client option settings by typing  =1
and looking for 'Flicker messages in recall' (recall_flicker). Set it to

If you want to type the character '{' in a chat message, rather than using
it for a colour code, type it twice '{{'. It will become '{'.

Here is a list of colour codes (try not to annoy your fellow players :))
    d  black            b  blue             B  light blue
    D  dark grey        g  green            G  light green
    s  slate (grey)     r  red              R  light red (pink)
    W  white            u  umber            U  light umber
    w  bright white     y  yellow           o  orange           v  violet

    a  acidic           c  cold             e  electric         f  fire
    p  poison           L  light flicker    h  half-multi       m  multi
    A  dark flicker     S  sound            C  confusion        H  shards
    I  invulnerability  M  disruption shield

There are extended colour codes available since 4.5.2 (some in later clients)
    P  psi              x  nexus            n  nether           q  inertia
    T  disenchantment   F  force            V  gravity          t  time
    E  meteor           N  mana             Q  disintegration   Y  water
    i  ice              l  plasma           O  detonation       k  nuke
    K  unbreath         j  holy orb         J  holy fire        X  hellfire
    z  thunder          Z  ember            0  starlight        1  havoc
    2  lamp light       3  dark lamp light  4  menu selector    5  palette test

To return to the previous colour, instead of specifying it you can also just
use '{-', for example: {rRed Text{gGreen now{-Red again.

Note: 'multi' colour is also the 'chaos' colour for any chaos-based attacks.

To see the actual colours in-game, log in and type the /col or the /acol
command in chat, to see all colours (col) or animated colours (acol) in action.

Name colours
You will observe that character names in chat lines have different colours too,
indicating character modes (see (3.1a) for more info about modes):
  White           Normal mode player.
  Light blue      Everlasting mode player.
  Dark grey       No-ghost / hellish mode player.
  Light grey      Soloist mode player.
  Yellow          Player is a PvP mode character.
And indicating special character status:
  Violet          Player character is a 'winner' ie has beaten the game boss,
                  Morgoth, the Lord of Darkness.
  Red             Player is a ghost (ie dead, maybe ask if he needs help)!
  Dark blue       Not a player but a game administrator.

Chat modes:
After pressing ':' key to enter chat mode, you may press TAB key to switch
between the three chat modes:
-party chat: All messages are sent exclusively to your own party.
-level chat: All messages are sent to everyone on your dungeon level.
-guild chat: All messages are sent to all your fellow guild members (if any).

Note: While TAB cycles forward, you can also press CTRL+U to cycle backwards,
CTRL+A to switch to 'normal' mode, CTRL+T to switch to 'party' (team) mode,
CTRL+G for 'guild' mode and CTRL+F for floor mode (current dungeon level, or
gets converted to a "/say" action if not in a dungeon).

Also you can use the following prefixes in the beginning of a chat line,
to get similar behaviour as in one of the chat modes just for one line:
!:      Sends the following text to your current party.
$:      Sends the following text to your current guild.
#:      Sends the following text to everyone on your dungeon level.
        Note: While in town this will instead become a /say.
%:      Sends the following text to yourself (has some use in macros).
+:      Sends the following text to the last person who whispered us a private
        message, so it's sort of a 'reply' function.

Last but not last you can use the following slash commands for chat effects:
/me     Sends an 'emote' chat message, eg "/me frowns".
/s      short form of "/say", will say something locally that is only "audible"
        aka visible to other players that are close to  your current location.
        Eg "/s hello there, so we meet in this place!".

Copy/paste from and into chat:
Similar to message scrollback (CTRL+O/P), you can copy/paste while in the chat
prompt, too:
CTRL+K will copy the currently written text in your active chat prompt to the
OS clipboard (requires xclip to be installed on Linux/OSX), and CTRL+L will
paste the current OS clipboard into your chat prompt, thereby erasing anything
you were aleady typing in).
Double-tapping CTRL+K will specifically attempt to extract an URL from your
chat input and copy that one to the clipboard.
(3.2a) The encumberment bar
(3.4) Inventory and equipment