» Contents
» (0) Quickstart
» (1) Introduction
» (2) Installation & setup
» (3) Creating a character & starting to play
» (3.1b) Body Modifications
» (4) The world
» (5) Item and monster details
» (6) Character details
» (7) Tactics & strategy
» (8) Miscellanous

(3.1a) Character Modes
(3.1c) Character names, collisions and reservations
(3.1b) Body Modifications                                                       

Body: 'Normal body'
This is what you should pick in most cases and especially as a new player.

Body: 'Fruit bat' (Batty)
A fruit bat is like a normal character, just not in humanoid shape but in bat
form! Fruit bats cannot equip weapons, boots or gloves.
These restrictions won't change even if they choose a class which can make use
if mimicry and thereby mimic a humanoid form (druid fruit bats would in fact be
the most ineffective choice).
However, fruit bats are twice as fast as normal characters at the beginning
(they get a flat +10 speed bonus added) and their melee attacks are somewhat
vampiric, making them leech life on each hit, replenishing their hit points.
Fruit bats are said to make good explorers. If you're new to the game, it's
absolutely not recommended to try and play fruit bat.

Note that race and class will have influence on how much experience you will
need to gain a new character level. For example, High-Elves already know a
lot, so experience is hard to gain for them. In fact they will need 130% more
experience than a human.

Creation of your character is now finished and you are asked to press a key to
start the actual game. Do so and take a minute to read the text that will
appear. It is called news or motd (message of the day) and often contains
important server-specific information or announcements to the players.

If you ever get stuck in a problematic situation where you feel you either
cannot defeat a certain monster or you cannot advance your character the way
you'd like to, check out (7.3a)!
(3.1a) Character Modes
(3.1c) Character names, collisions and reservations