» Contents
» (0) Quickstart
» (1) Introduction
» (2) Installation & setup
» (3) Creating a character & starting to play
» (4) The world
» (5) Item and flag details, elements
» (6) Monster details
» (7) Character details
» (8) Tactics & strategy
» (9) Miscellanous
» (9.2a) High Score

(9.2) Character Dumps
(9.3) Golem creation
(9.2a) High Score                                                               
The high score is just for bragging and has no further purpose in-game.
Everlasting and PvP mode characters cannot enter the high score.

During gameplay you can invoke the high score table with '#' key or ~ c.
If your currently calculated score would he high enough to enter the high score
in case you died now, you will be able to see your own entry in the high score
table, so you can always check where you stand. Note that you can see yourself
in the high score even if you aren't eligible to really enter it because of
your character mode, so even everlasting players could check where they "would"
stand, in theory.

The high score is based on the character's experience (XP), its level and its
expfact (that is the internal name for race/class-dependant experience penalty,
eg lowest for yeek, highest for maia, and similarly for the classes).

Further boni are applied for being unworldly, hellish or playing a dedicated
IDDC-slot character. These stack, so the highest score bonus is achieved by
playing a hellish IDDC-exlusive mode character.
(9.2) Character Dumps
(9.3) Golem creation