So finally to the point of my thread, traps do really nice damage, and with cloaking it adds a layer of strategy to killing tough monsters. Clearing out a vault, placing your own traps in it and then luring a unique inside is just so satisfying. I think i can probably take on most mobs with a bit of careful planning, but iv'e been theorycrafting how to kill the big D's and uniques, The Destroyer, Serpent etc. or if i ever make it to Morgoth (very unlikely
Now i see in the guide that fire and ice can destroy potions, so with a bit of luck i can eventually get immunities to those, the one i'm concerned about is Impact. Is there any way to prevent this from blowing up my potions while carrying them? do ego potions exist?. If not would a potion case be possible? kind of like the tarpaulin but protecting potions from shattering.
Or how about trapping at level 50 protects potions from being shattered in your inventory? kind of makes sense they are experts at handling extremely dangerous traps after all, being able to handle explosive materials would make sense.
Thanks for all your hard work on an amazing game.