[idea] Stealing improvements
Posted: Thu Mar 31, 2016 5:36 pm
When I was a rookie I wrote about stealing - "Sheriff idea": http://www.tomenet.eu/phpBB3/viewtopic.php?f=7&t=699
Right now I'm playing thief myself. Its fun to steal something in a shop, but its not fun to wait 10-40 minutes till next attempt. What could we do to make waiting more interesting and still do not give thiefs too much profit? Mini-games!
After each failed stealing attempt your character go to jail. There you could:
1) just wait till release
2) pay a bribe to jailer (depend on you crime - value of item which you tryed to steal). If you pay - you go out, but with criminal record for some time (high prices in shop and unable to steal)
3) run from jail - mini-game like "Dungeon Keeper", exept there is no Reaper, but Jailer; also there is no lava to spawn, but more jailers appear in time. If you win - you do not have criminal flag. If you get caught - time in jail increases*.
4) you could play "Go" with jailer and if you win - you are free and do not have criminal flag %) if you loose - your time in jail increases*.
*another option to pay fine for attepmt to run from jail or pay a loss for Go, so time in jail would be the same
Why its good:
1) thiefs gameplay become more interesting.. you don't have to afk for ethernity if you wish to steal more often. But its not so easy to run from jail or win Go game
2) "Go" game becomes more popular. I have no idea how to play it yet, but willing to learn.. it would be good motivation
Right now I'm playing thief myself. Its fun to steal something in a shop, but its not fun to wait 10-40 minutes till next attempt. What could we do to make waiting more interesting and still do not give thiefs too much profit? Mini-games!
After each failed stealing attempt your character go to jail. There you could:
1) just wait till release
2) pay a bribe to jailer (depend on you crime - value of item which you tryed to steal). If you pay - you go out, but with criminal record for some time (high prices in shop and unable to steal)
3) run from jail - mini-game like "Dungeon Keeper", exept there is no Reaper, but Jailer; also there is no lava to spawn, but more jailers appear in time. If you win - you do not have criminal flag. If you get caught - time in jail increases*.
4) you could play "Go" with jailer and if you win - you are free and do not have criminal flag %) if you loose - your time in jail increases*.
*another option to pay fine for attepmt to run from jail or pay a loss for Go, so time in jail would be the same
Why its good:
1) thiefs gameplay become more interesting.. you don't have to afk for ethernity if you wish to steal more often. But its not so easy to run from jail or win Go game
2) "Go" game becomes more popular. I have no idea how to play it yet, but willing to learn.. it would be good motivation