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TomeNET via SSH - certain characters look off

Posted: Tue Nov 15, 2022 4:28 am
by esc
Hi friends, this is my first post on this forum! Hope everyone is doing well :)

The reason for this post is that I like playing roguelikes in an ssh terminal using the standard codepage - think traditional unicode/utf-8 or cp437(preferably cp437). However, running the game has some characters that look off, see https://i.imgur.com/9twPM3t.png for an example. Notice that a lot of the characters to make up the buildings are rendering as ^B - this makes things look bizarre and I would love to figure out a way to have this conform to traditional charactersets. Is this doable, or possible?

Re: TomeNET via SSH - certain characters look off

Posted: Sun Nov 20, 2022 5:12 pm
by jezek
Try to turn off solid walls in options.

Re: TomeNET via SSH - certain characters look off

Posted: Fri Jan 06, 2023 8:27 am
by C. Blue
Hm, would be nice to know if turning off font_map_solid_walls helped him =_= but iirc we had the same problem once and it should be the solution, yes.