TomeNET with NotEye

Gameplay related issues.
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Kvltist
Posts: 2
Joined: Sat Feb 25, 2012 3:25 pm

TomeNET with NotEye

Post by Kvltist »

http://www.roguetemple.com/z/noteye.php

If its possible, i would like to know how to do it.
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PowerWyrm
Posts: 241
Joined: Sat Jan 09, 2010 4:28 pm

Re: TomeNET with NotEye

Post by PowerWyrm »

I've done that for my variant. To be able to use the Necklace of the Eye frontend, you need a client that uses a terminal display. Is there a TomeNET client that is using the GCU port (main.gcu)? If yes, use that client. If not, you'll have to compile your own client (define USE_GCU and add main.gcu in your makefile).

Once you have a working GCU client, it's easy to use the Necklace of the Eye frontend:
- copy your whole TomeNET directory in /noteye
- edit noteye.noe: add a line for TomeNET the same way it's done for the other roguelike supported
- create tomenet.noe: simply copy any of the other .noe files and adapt it for TomeNET
- run noteye.exe and choose TomeNET

Oh... by the way, a new Necklace of the Eye version has been released, and it includes ISO view, which looks great ;)
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