Dungeons

Discussion about topics that don't fit elsewhere.
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Gesfil
Posts: 10
Joined: Sun Jan 27, 2019 11:40 pm

Dungeons

Post by Gesfil » Fri Feb 01, 2019 11:01 pm

I think we all know the issue of out side town dungeons. The reward isnt worth wallking and extra risk. I would suggest changing dungeons difficulty and increasing the reward. Now the only reason people go there is boredom and curiosity. I would also suggest adding into the guide short discription of each dungeon. I heared that some dungeons are done diffrently on different servers and if thats the case i would just suggest adding a note that its about our server dungeons only.

Zil
Posts: 46
Joined: Thu Nov 26, 2015 6:36 pm

Re: Dungeons

Post by Zil » Sat Feb 02, 2019 10:59 am

Agree. A few days ago went to Land of Rhun because its boss drops a good sword. Travelling there took AGES, dungeon itself was OK (very similar to Mordor), and boss dropped... a (+6,+6) dagger without any ego and 43 arrows. Going there wasnt worth it at all.

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