Compiled 4.4.8c for Linux (Ubuntu Precise/x86_64) and accedit was not working except for the first (administrator) account.
The following change solves the problem, but I'm not sure how or why. I assume it has something to do with the alignment of structs on some multi-byte boundary.
diff --git a/src/account/account.h b/src/account/account.h
index 48de47b..cfa4cf2 100644
--- a/src/account/account.h
+++ b/src/account/account.h
@@ -37,4 +37,5 @@ struct account{
time_t acc_laston; /* last time this account logged on (for expiry check) */
signed int cheeze; /* value in gold of cheezed goods or money */
signed int cheeze_self; /* value in gold of cheezed goods or money to own characters */
+ char buffer;
};
Thanks for reporting this! The account structure has actually changed meanwhile and should be fine in upcoming 4.4.9 release.
The important part regarding your current situation is that the struct <account> which is defined in the account editor (in src/account/account.h) and the struct <account> which is defined in the actual server code (in src/common/types.h) must be identical, so the account editor does read/write the exact same structure as the game server does. Seems there's a bug in that particular release, oops.