Audio packs

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C. Blue
Developer
Posts: 329
Joined: Sun Dec 13, 2009 6:28 pm

Audio packs

Post by C. Blue » Sun Aug 22, 2010 10:56 pm

Since version 4.4.5, the TomeNET client has a built-in audio system featuring sound effects and music.
The client itself doesn't ship with any audio files except for a paging beep tone though.
To get sound and music, you have to download according addon packs, for example here:

sound pack (~7.9MB): http://www.mediafire.com/?issv5sdv7kv3odq
music pack (~131MB): http://www.mediafire.com/?3j87kp3fgzpqrqn

Install 7-zip from http://www.7-zip.org/ and place the audio pack(s) into your TomeNET folder.
Start the game and press = key and then Shift+i, and the client will unzip and install the pack(s).

The guide explains both this automatic and also manual installation in easy steps in chapter (2.1a).

In the actual game, you can access audio options in '=' menu (UI-Options 2), and you can hit CTRL+U to invoke a mixer screen, as well as CTRL+C to toggle music and CTRL+N to toggle all audio.

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Other audio packs people made:
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Kurzel's PSO music pack and Ys music pack: http://www.tomenet.eu/phpBB3/viewtopic.php?f=6&t=180
Randonneur's WoW music pack: http://translate.googleusercontent.com/ ... ScxMeqsNRQ
Tangar's oldschool fantasy game music pack: viewtopic.php?f=15&t=1808

C. Blue
Developer
Posts: 329
Joined: Sun Dec 13, 2009 6:28 pm

Re: Audio packs

Post by C. Blue » Sun Nov 07, 2010 3:45 pm

Sound fx pack has been updated, link stays the same.

New sfx:
-sling shot
-cast bolt/beam
-grow trees
-stone prison/wall trap/wall creation

C. Blue
Developer
Posts: 329
Joined: Sun Dec 13, 2009 6:28 pm

Re: Audio packs

Post by C. Blue » Sun Nov 14, 2010 11:01 am

Another update: "shriek" sfx added.

Edit: Another small update: "cast_bolt" volume increased.

C. Blue
Developer
Posts: 329
Joined: Sun Dec 13, 2009 6:28 pm

Re: Audio packs

Post by C. Blue » Mon Nov 22, 2010 7:26 am

Update: 'Potion Shatter' sfx added.

C. Blue
Developer
Posts: 329
Joined: Sun Dec 13, 2009 6:28 pm

Re: Audio packs

Post by C. Blue » Sat Nov 27, 2010 12:33 pm

The music pack has been updated to support dungeon towns.

C. Blue
Developer
Posts: 329
Joined: Sun Dec 13, 2009 6:28 pm

Re: Audio packs

Post by C. Blue » Sun Dec 19, 2010 6:33 pm

Sound pack update:
Added a rune/firestone sound to the sound pack.

C. Blue
Developer
Posts: 329
Joined: Sun Dec 13, 2009 6:28 pm

Re: Audio packs

Post by C. Blue » Fri Jan 20, 2012 12:06 pm

This has already been done months ago, but I forgot to list it here:
Sound pack now also has sounds for mage staves and boomerangs.

C. Blue
Developer
Posts: 329
Joined: Sun Dec 13, 2009 6:28 pm

Re: Audio packs

Post by C. Blue » Thu Jun 14, 2012 11:14 pm

Music pack was updated and has a different mediafire-URL now.
Bree and Lothlorien music have been replaced and it contains additional music for each city at night. (Will take until release of next server version to be fully supported, already works on the two official servers.)

C. Blue
Developer
Posts: 329
Joined: Sun Dec 13, 2009 6:28 pm

Re: Audio packs

Post by C. Blue » Fri Jan 18, 2013 12:48 am

Sound pack was updated: *Destruction* is a bit louder now. Mediafire URL has changed too.

C. Blue
Developer
Posts: 329
Joined: Sun Dec 13, 2009 6:28 pm

Re: Audio packs

Post by C. Blue » Fri Jan 25, 2013 8:08 pm

A 'warning' triple-beep sfx has been added, which is played for
-low hit point warning
-low sanity warning
-alert_afk_dam (taking hp/sanity/xp damage while afk)

To utilise this sfx, the upcoming client 4.5.3 will be required.

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