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Re: [video] 'Tangaria' - multiplayer roguelike adventures

Posted: Fri Apr 17, 2020 5:52 pm
by tangar
Could mountain troll become an archer? Er...

https://youtu.be/UmpVsEuqpyE

MMmm..?

Re: [video] 'Tangaria' - multiplayer roguelike adventures

Posted: Sat Apr 18, 2020 12:22 pm
by tangar

Re: [video] 'Tangaria' - multiplayer roguelike adventures

Posted: Mon Apr 20, 2020 12:55 pm
by tangar
Broken memories - races rebalance, new items, stores changes

Re: [video] 'Tangaria' - multiplayer roguelike adventures

Posted: Tue Apr 21, 2020 11:14 am
by tangar
PWMAngband 1.4.0 beta 3

– Add missing tiles, remap tileset
– Don’t display “Start a new game” message on server shutdown
– Allow to play again after getting a character dump
– Add option to hide trap/terrain on status line
– Allow multiple “force-locations” for monsters
– Add option to disable the Enter menu
– Fix of the “crash on opening chest” bug

Re: [video] 'Tangaria' - multiplayer roguelike adventures

Posted: Wed Apr 29, 2020 11:59 am
by tangar
Past updates:

PWMAngband 1.4.0 beta 3
https://tangaria.com/news/pwmangband-1-4-0-beta-3/

PWMAngband 1.4.0 beta 4
https://tangaria.com/news/pwmangband-1-4-0-beta-4/

'Bree tavern' update
https://tangaria.com/news/bree-tavern/

PWMAngband 1.4.0 beta 5
https://tangaria.com/news/pwmangband-1-4-0-beta-5/

And new updates incoming! :D

Re: [video] 'Tangaria' - multiplayer roguelike adventures

Posted: Thu Apr 30, 2020 10:24 am
by tangar
Severs:
Image

Mountain Gorge:
Image

Re: [video] 'Tangaria' - multiplayer roguelike adventures

Posted: Sat May 02, 2020 11:19 am
by tangar
PWMAngband 1.4.0 beta 6

– Add NO_MONSTERS flag on terrain to prevent generating monsters
– Change floor/wall/door/rule lines in dungeon.txt from a percentage chance to a 1/10000 chance
– Use correct variable in town_gen_layout()
– Split Send_play into multiple parts to avoid “Send_feat_struct_info write error” when too many features
– Fix bug preventing new game after generating a character dump
– Major changes to blackguard
– Fix door placement in labyrinths
– Fix bug in player_abilities initialisation
– Make exploding chests explode
– Add menu for throwing items
– Fix some more bytes_read errors
– Add open door feature to door lines in dungeon.txt

--

Currently all dungeons layout in the process of updating :) 1-30 lvl are ready

Re: [video] 'Tangaria' - multiplayer roguelike adventures

Posted: Wed May 06, 2020 8:24 pm
by tangar

Re: [video] 'Tangaria' - multiplayer roguelike adventures

Posted: Fri May 08, 2020 10:28 am
by tangar
Tangaria HYDRA PLAYTEST
https://youtu.be/zU2YOzt7crk

Re: [video] 'Tangaria' - multiplayer roguelike adventures

Posted: Wed May 13, 2020 11:51 am
by tangar
Hydra race rebalanced and it's time to get it through real fights in NEW dungeons!

https://youtu.be/JmWyt96pV_w

Cya in-game!