Search found 392 matches
- Sun Jan 31, 2010 3:13 pm
- Forum: Announcements
- Topic: Client updates
- Replies: 81
- Views: 642942
Client updates
Yay, client 4.4.4 released. Mikael did the usual awesome job of fixing/optimizing some input processing-related issues. You may now also use '!' in auto-inscriptions to force overwriting any previous inscription (even if it was a non-trivial one). The character information screen that also goes into...
- Sun Jan 31, 2010 3:07 pm
- Forum: Announcements
- Topic: Server updates
- Replies: 112
- Views: 691036
Re: Server updates
Client updated to 4.4.4 and server version too, accordingly. We haven't switched to the new runemastery yet, but it's expected to happen very very soon. For information about client update, see the "Client updates" thread analogously to this one. Other changes to the server: -Highlander fe...
- Tue Jan 26, 2010 10:31 am
- Forum: Announcements
- Topic: Server updates
- Replies: 112
- Views: 691036
Re: Server updates
Client: Made arrow keys work in auto-inscription menu and in stat distribution menu (character creation). Added '!' prefix to auto-inscriptions (forces inscribing, overwriting an old inscription; compare guide updates to come). Server: Fixed bug preventing Artifact Creation scrolls from showing up i...
- Sun Jan 17, 2010 3:18 pm
- Forum: Announcements
- Topic: Server updates
- Replies: 112
- Views: 691036
Re: Server updates
Bug fixed: Archers' "Barrage" skill wouldn't do anything. (Livarax)
- Fri Jan 15, 2010 1:37 pm
- Forum: Announcements
- Topic: Server updates
- Replies: 112
- Views: 691036
Re: Server updates
-(older:) Battys will start with items they can actually wear (cap and cloak instead of armour and weapon mostly). -(older:) Added a blows-per-round table for certain STR/DEX values to the guide, (6.5a), to reduce the need for suiciding+rerolling when creating a new character. -PvP: Char's can't use...
- Sun Dec 27, 2009 12:54 am
- Forum: Announcements
- Topic: Server updates
- Replies: 112
- Views: 691036
Re: Server updates
Some of those spells which have no effect on monsters but only on players affect should no longer wake monsters up (remove fear, heroism, cure insanity, and some more.)
- Sun Dec 27, 2009 12:43 am
- Forum: Announcements
- Topic: True artifact resets
- Replies: 2
- Views: 29264
Re: True artifact resets
Also, characters will automatically receive the full value of artifacts that get stripped off them in gold, same amount as given in a_info.txt.
So there's no need to hurry and sell all your arts before the reset actually.
So there's no need to hurry and sell all your arts before the reset actually.
- Sat Dec 26, 2009 8:04 pm
- Forum: Strategies
- Topic: Paladins
- Replies: 8
- Views: 35431
Re: Paladins
Isn't holy offense the opposite of stability and durability? I would think that curing + defense school provide said, rather?
- Thu Dec 24, 2009 12:18 am
- Forum: YAST, Stories, Rumours
- Topic: To all high level priests
- Replies: 1
- Views: 10890
To all high level priests
your 'release souls' spell does give loot and exp.
(1st!)
(1st!)
- Sat Dec 19, 2009 12:30 am
- Forum: Announcements
- Topic: Server updates
- Replies: 112
- Views: 691036
Re: Server updates
A rarely occuring glitch was fixed that would give a warning about going AFK while hungry although the character actually wasn't hungry.
On a side note, a warning has been added if you go AFK while being in Wraith Form.
On a side note, a warning has been added if you go AFK while being in Wraith Form.