Search found 21 matches

by opl
Fri Feb 17, 2012 2:48 pm
Forum: Ideas
Topic: Inscriptions
Replies: 7
Views: 18155

Re: Inscriptions

I think even better would be if we were able to play with scripts! ;>
by opl
Sun Feb 12, 2012 10:49 am
Forum: Bugs
Topic: Typo in spell description
Replies: 4
Views: 13460

Typo in spell description

Spell "Extra growth" has a typo in description:
"Not projecttable"
by opl
Sat Feb 11, 2012 10:50 pm
Forum: Ideas
Topic: Ideas regarding classes/races
Replies: 1
Views: 8022

Ideas regarding classes/races

Wanted to throw in some ideas regarding various "flavour" aspects of certain classes/races: Thunderlords: Since thunderlords are also known as dragonriders why shouldn't they be able to polymorph into a dragonrider form when hitting a certain level? I.e.: - lvl 30: green dragonrider - lvl ...
by opl
Tue Nov 08, 2011 12:28 pm
Forum: General Discussion
Topic: TomeNET skill builder v2.0
Replies: 96
Views: 399325

Re: TomeNET skill builder v2.0

The skill/boni list on the right side doesn't move with the slider, when used/got enough skills/boni the information given is limited with the screen size.

Apart from that, great job!
by opl
Wed Sep 28, 2011 9:41 am
Forum: Ideas
Topic: Regards to Ray spell
Replies: 2
Views: 10857

Re: Regards to Ray spell

I agree. In my opinion, the main problem of the ray type spells in tomenet is the fact that the dungeon corridors are two tile wide - and not 1 tile wide like in most *bands - making it quite useless agains packs of monsters. They can only shine in user-made tunnels and pits, if the player can stand...
by opl
Thu Sep 22, 2011 3:13 pm
Forum: General Discussion
Topic: gnomish shovel
Replies: 2
Views: 10219

Re: gnomish shovel

No, you don't receive boni to martial arts (or any other fighting / shooting skill) from diggers. Boni on diggers are only for digging purposes, nothing else.
by opl
Wed Sep 14, 2011 6:01 pm
Forum: Ideas
Topic: New tiles
Replies: 0
Views: 6872

New tiles

I've thought about some new terrain types:
- swamp? toxic tile? gas tile?, similar to lava tile, except it's greenish and has a small chance to poison the character
- waste tile, similar to lava tiles, except it's greyish and does acid damage
by opl
Wed Sep 14, 2011 5:57 pm
Forum: Ideas
Topic: Spell ideas topic
Replies: 3
Views: 11580

Re: Spell ideas topic

Again some new spell ideas: - rift (earth) - creates rift (minas like) around the caster, works only on certain tiles (i.e. same as stone prison) - grow mountains (earth) - creates a mountain tile under the caster (far fetched but it's an ideas section ;-) ) - ice form (water) - turns caster tempora...
by opl
Wed Sep 14, 2011 4:32 pm
Forum: Ideas
Topic: Forms and random immunities
Replies: 1
Views: 7750

Forms and random immunities

Hi, I wanted to bring up something that is bothering me from some time: - when we have a form of sort that has two or more immunities, when we change into it, we get one of those immunities - chosen at random. Random means bad. Example one: You're using multihued DSM with fire and cold immunities. A...
by opl
Tue Jul 27, 2010 3:45 pm
Forum: Ideas
Topic: Detect trap enhancement
Replies: 5
Views: 16631

Re: Detect trap enhancement

Great job! Tested it today (busy busy lately ;-) ). There's one less way now ;-)