Search found 50 matches

by Zil
Mon Jun 17, 2019 4:55 pm
Forum: Gameplay
Topic: Whats the point of unmakers?
Replies: 7
Views: 2153

Re: Whats the point of unmakers?

I'd take un-ESPable unmakers over what we have now every day of the week. Just make them a little bit slower (maybe 20%) and appear much less often. Then they would have a purpose other than being annoying. And add some kind of drop to them, would make fighting them viable.
by Zil
Sun Jun 16, 2019 7:44 am
Forum: Gameplay
Topic: Whats the point of unmakers?
Replies: 7
Views: 2153

Re: Whats the point of unmakers?

Well, i'd say the only thing needed to never die from unmakers is ESP, which everyone has by the time unmakers start to appear. But whatever.
by Zil
Sat Jun 15, 2019 6:43 am
Forum: Gameplay
Topic: Whats the point of unmakers?
Replies: 7
Views: 2153

Re: Whats the point of unmakers?

Sorry but i disagree completely. Look at for example Qs. I fear them. You fear them. You cant see them, they are very dangerous and often kill people. And i dont demand removing them, they are part of what makes this game hard. Now, unmakers. When did the last person died from them? Its so easy to r...
by Zil
Thu Jun 13, 2019 11:41 am
Forum: Gameplay
Topic: Whats the point of unmakers?
Replies: 7
Views: 2153

Whats the point of unmakers?

Literally all they do is destroying whole levels. There is absolutely no counterplay to that, except for spawning right next to one and kill it before it breeds. But usually they sit in vaults so that its impossible. No one ever dies to them, so they arent even dangerous. Killing them is also pointl...
by Zil
Sat Feb 02, 2019 10:59 am
Forum: General Discussion
Topic: Dungeons
Replies: 1
Views: 994

Re: Dungeons

Agree. A few days ago went to Land of Rhun because its boss drops a good sword. Travelling there took AGES, dungeon itself was OK (very similar to Mordor), and boss dropped... a (+6,+6) dagger without any ego and 43 arrows. Going there wasnt worth it at all.
by Zil
Mon Jan 28, 2019 9:29 am
Forum: General Discussion
Topic: In Game Character Limit (admin pls reply)
Replies: 4
Views: 1789

Re: In Game Character Limit (admin pls reply)

Well game has a ton of different races/classes/builds and i'd love to try more of them too. As far as houses are concerned, i think only 3 or so of my characters so far own houses, so adding 1 more character wouldnt break it...
by Zil
Wed Aug 23, 2017 6:47 pm
Forum: Gameplay
Topic: Bree town monsters are too strong.
Replies: 5
Views: 9701

Re: Bree town monsters are too strong.

Well, my server does not have problems with new players :mrgreen:
by Zil
Wed Aug 23, 2017 3:16 pm
Forum: Gameplay
Topic: Bree town monsters are too strong.
Replies: 5
Views: 9701

Bree town monsters are too strong.

What i see quite often is a new player joining the game, writing something in chat, walking around the town, dying, quitting the game and never returning. Yes, equipping your starting weapon is enough to kill the townies, but many new players don't know how to do that. I think lowering the damage ou...
by Zil
Wed Aug 23, 2017 3:08 pm
Forum: General Discussion
Topic: Dungeon Stores?
Replies: 3
Views: 5657

Re: Dungeon Stores?

6 shop (jewelery), 7 shop (black market), 2 shop (boots), also a lamp shop in NR.
by Zil
Mon Jul 24, 2017 5:26 pm
Forum: Bugs
Topic: Players online screen showing when using macros
Replies: 18
Views: 22445

Re: Players online screen showing when using macros

It worked with bug described in this topic, Tangar needs to test whether it helps him too.