Search found 386 matches
- Sat Oct 28, 2023 3:15 pm
- Forum: Announcements
- Topic: Client updates
- Replies: 81
- Views: 552925
Re: Client updates
Client-side changes in 4.9.1: Improved guide-searching (via '/?' slash command mostly). Jukebox: SHIFT+ENTER plays music and sfx at maximum boosted volume. 3-way prompts (y/n/ESC) now handle ESC correctly. Skills screen: 's' can now find collapsed skills too. In the options menu (=) it's possible to...
- Sat Oct 28, 2023 3:14 pm
- Forum: Announcements
- Topic: Server updates
- Replies: 112
- Views: 608398
Re: Server updates
4.9.1 server-side changes: IDDC main towns now have target dummies. IDDC has a small, open 'refuge vault' patch every 500 ft on non-town floors, that offers a bit of respite, allowing you to sell loot at 50% price. IDDC: Money found in chests can now be picked up by any party member, not just the op...
- Thu Jul 06, 2023 9:13 am
- Forum: Bugs
- Topic: [FIX] Linux/OSX client - windows invisible on 1st start-up
- Replies: 0
- Views: 4227
[FIX] Linux/OSX client - windows invisible on 1st start-up
If this bug happens to you, download this empty template .tomenetrc file and put it in your home folder. It contains fixed window positions which should make all windows start up in normal state: http://www.tomenet.eu/downloads/.tomenetrc (Thanks to BinMonkey for reporting this. It should be fixed i...
- Mon Feb 13, 2023 1:29 pm
- Forum: Announcements
- Topic: Server updates
- Replies: 112
- Views: 608398
Re: Server updates
Server-side changes in 4.9.0c maintenance release: Player store search on the website now displays correct stock and SOLD OUT tag for @SB items. House list shows coordinates in x,y format same as worldmap sector format, instead of y,x. Fixed a glitch with beam projections that hit the final grid twi...
- Mon Feb 13, 2023 1:28 pm
- Forum: Announcements
- Topic: Client updates
- Replies: 81
- Views: 552925
Re: Client updates
Client-side changes in 4.9.0c maintenance release: Meta server list in GCU/commandline mode no longer gets blanked out. big_map can now be toggled, enabled and disabled via = b/M/n keys (instead of just toggled with =b). big_map can also be toggled via /opt commands even though it is not a real opti...
- Sun Feb 12, 2023 4:46 pm
- Forum: Announcements
- Topic: Client updates
- Replies: 81
- Views: 552925
Re: Client updates
Client-side changes in 4.9.0b maintenance release: Excess character from very long item names cleared in inventory/equipment window. big_map removed from options. Instead it is now a client-global toggle at = b that is account- and character-agnostic and is only saved in the currently used .ini (Win...
- Sun Feb 12, 2023 4:45 pm
- Forum: Announcements
- Topic: Server updates
- Replies: 112
- Views: 608398
Re: Server updates
Server-side changes in 4.9.0b maintenance release: Jail dungeons are now escape tunnels: At the final floor they have another (one-way) staircase in their traversal direction that will actually lead you out. Word-of-recall is not possible/required anymore. Halls of Mandos now comes with 3 of the 4 (...
- Sat Feb 04, 2023 2:28 pm
- Forum: Announcements
- Topic: Server updates
- Replies: 112
- Views: 608398
Re: Server updates
Server-side changes in 4.9.0a maintenance release: Healing now prints the actual mounts, much like damage messages print the damage done. Fixed a situational healing spell glitch for certain healing spells when used during active wraithform. Fixed a spell glitch for stasis-inducing spells when used ...
- Sat Feb 04, 2023 2:28 pm
- Forum: Announcements
- Topic: Client updates
- Replies: 81
- Views: 552925
Re: Client updates
Client-side changes in 4.9.0a maintenance release: Guide searching buffer overflow fixed; guide searching improved/fixed some collisions and bad results. Guide updated too, accordingly. lcrypt no longer needed to build the client. sound.cfg/music.cfg syntax more flexible regarding whitespaces. Serve...
- Fri Jan 06, 2023 8:27 am
- Forum: General Discussion
- Topic: TomeNET via SSH - certain characters look off
- Replies: 2
- Views: 1839
Re: TomeNET via SSH - certain characters look off
Hm, would be nice to know if turning off font_map_solid_walls helped him =_= but iirc we had the same problem once and it should be the solution, yes.