It's just a bug in the character sheet. Should be fixed now with this commit:
https://github.com/TomenetGame/tomenet/ ... 84272053b7
Search found 200 matches
- Sat Jan 02, 2021 4:38 pm
- Forum: Bugs
- Topic: Elven Cloak of Protection without luck [SOLVED]
- Replies: 2
- Views: 2140
- Sun Nov 15, 2020 11:51 am
- Forum: General Discussion
- Topic: [SOLVED] Self compiled server isn't working
- Replies: 2
- Views: 2110
Re: Self compiled server isn't working
You should probably compile the server without SDL. SDL is only needed to build the client with sound support and it seems to break the server somehow.
- Sat Nov 07, 2020 8:31 pm
- Forum: General Discussion
- Topic: [SOLVED] client/w_play.c: No such file or directory
- Replies: 6
- Views: 2415
Re: [SOLVED] client/w_play.c: No such file or directory
Yeah, I think 4.7.2 doesn't compile with newer versions of glibc. The issue was that player.pkg is generated by passing it through the C preprocessor (cpp). The preprocessor injects a file from glibc at the beginning. That file had a comment block with a URL that tolua chokes on. We had a hack in ou...
- Tue Jun 23, 2020 9:43 pm
- Forum: Ideas
- Topic: [idea] Graphics
- Replies: 4
- Views: 5638
Re: [idea] Graphics
Interesting work. I'll need to test it when I have more time. Windows client runs just fine under Wine so you don't actually needs Windows for anything. That's what me and C. Blue do most of the time anyway. Just install the MinGW-w64 cross compiler. There's a separate makefile.mingw for cross compi...
- Sun Apr 05, 2020 4:31 pm
- Forum: Bugs
- Topic: Client flickering after window occlusions [Linux client 4.7.2]
- Replies: 4
- Views: 8357
Re: Client flickering after window occlusions [Linux client 4.7.2]
Yeah, it should be fine without the +1.
I see you also removed the struct copy. I didn't complain about the struct copy because it gets optimized away by the compiler. So the main benefit is that the code is more compact.
I merged the pull request.
I see you also removed the struct copy. I didn't complain about the struct copy because it gets optimized away by the compiler. So the main benefit is that the code is more compact.
I merged the pull request.
- Sun Apr 05, 2020 12:35 pm
- Forum: General Discussion
- Topic: TomeNET on Github
- Replies: 2
- Views: 4038
TomeNET on Github
Our git repository is now available on Github:
https://github.com/TomenetGame/tomenet
The early history was imported from CVS so it shows up a bit differently.
https://github.com/TomenetGame/tomenet
The early history was imported from CVS so it shows up a bit differently.
- Sun Apr 05, 2020 10:39 am
- Forum: Bugs
- Topic: Client flickering after window occlusions [Linux client 4.7.2]
- Replies: 4
- Views: 8357
Re: Client flickering after window occlusions [Linux client 4.7.2]
Nice work. I cherry-picked it into our git repository now. Your fix is quite similar to the latest Angband code: https://github.com/angband/angband/blob/master/src/main-x11.c#L1834 I think the " + 1" isn't necessary for x2 and y2. The Angband code is rounding down all the results. Angband ...
- Fri Mar 27, 2020 10:16 pm
- Forum: General Discussion
- Topic: Multiplayer Angband variants history
- Replies: 3
- Views: 4565
Re: Multiplayer Angband variants history
RPG server is called Ironman server these days. There's a good summary in the guide: https://tomenet.eu/guide.php?chapter=8.6
Of course, it's still RPG_SERVER in the source code.
Of course, it's still RPG_SERVER in the source code.
- Fri Mar 27, 2020 7:19 pm
- Forum: General Discussion
- Topic: Multiplayer Angband variants history
- Replies: 3
- Views: 4565
Re: Multiplayer Angband variants history
That's a very nice writeup. I found the Angband and Mangband parts particularly interesting. It's a bit sad that TomeNET's history is not really covered. Your design goals for Tangaria are somewhat similar to our RPG server concept. Sadly it ended up dying out when no one wanted to play there anymor...
- Wed Mar 25, 2020 12:44 pm
- Forum: Bugs
- Topic: Taking screenshot (sometimes) crashes client [Linux client 4.7.2]
- Replies: 4
- Views: 5307
Re: Taking screenshot (sometimes) crashes client [Linux client 4.7.2]
This one has now also been cherry-picked. Thanks for the fix.